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The art for this one looks amazing, but I actually couldn't figure out how to get it started. Do I need multiple controllers plugged into the same system or something like that? If you add some clearer instructions, I will give it a try!

Thanks! I added a little bit of instructions for how to get it to play.

Okay, I figured it out! Knowing that CTRL was one of the keys helped a lot. Now I understand that WASD+space is Player 1 and arrow keys+CTRL is Player 2. Pressing D/right cycles the character (would be nice if A/left cycled the other way too) and then space/CTRL confirms you are ready to play. The two characters on the right are out because there are no keys/controllers for them, which is why the grey symbols appear below them. Can you play with 3 or 4 players if you hook in a controller or something?

As before, I like the character art a *lot*. The menu music is catchy even though it is simple and short (and seems to keep playing under the battle music). The basic pacing of the main game is good too (i.e. speed of animation, speed of movement, speed of shots).

My main suggestion is that the match timer is too short (and seems to be invisible). It's maybe 10 seconds, which isn't enough time to get used to the controls and feel of the game. I think a much longer match time (e.g. at least 1 minute) would help a lot - maybe allow respawns so that each player goes through several "lives" in one match, like a Smash Bros "time" match, because the characters are pretty frail.

Good proof of concept here!